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FIRST
GRADE
Classroom
language
Unit
purpose : The
purpose of this unit is to provide students with some basic classroom
language that will enable them to communicate in English at all
times during their foreign language lessons.
I.1.
Greeting people and responding to greetings
Sample
productions: Hi;
Hello; Good morning/evening... (Mrs. González/Miss Navarro);
How are you?; How do you do?; I`m fine/OK (thank you/thanks. And
you?).
I.2.
Communicating in the classroom
Sample
productions: Instructions: Open/close
the door/your notebook; Open your book at page 3/27; Raise your
hand; Stand up; Go to your seat/front... (please); Come in; Sit
down; Listen to the conversation/your classmate; Circle/underline
the correct answer/the cognates; Match the columns/the words with
the phrases; Work in pairs/teams; Read/complete the dialogue/the
sentences; Roll call: present/ here; Absent; Permission:
May I come in/go to the bathroom?; Dates: What day
is it today? (today/It is) Monday/thursday...(August 30th/September
3rd); What`s the date? (today/It is) August 30th/September 3rd.
I.3.
Maintaining communication in or out of the classroom
Sample
productions: Repetition: Sorry?; Pardon?;
Repeat please; Can you say that again?; Interruption:
Excuse me; Finding information: What`s
the meaning of "afternoon"/"underline?; How do you
say "cuaderno"/"baño" in English?; How
do you spell "Wednesday"/"evening?
1.-MINI-PLAY
Activity
to learn the classroom language which will be used all over the
school year.
Function:
Communication in the classroom.
Preparation:
Prepare a listening exercise (missing words: conversations
which could be found in the audio disc included in most textbooks.
When you have chosen a conversation, write it down on the whiteboard
and erase some words.) It must include conversations where the classroom
language take place. Students have to identify phrases, questions,
and vocabulary related to. Aspects to identify: Greetings, roll-call,
permission, instructions, date, day, partings, etc. Note:
If you do not have this type of audio, draw a table as following:
| greetings |
roll-call |
permission |
day
/ date |
instructions |
partings |
|
-Good morning
-hello
-etc.
|
-present
-here
-absent
|
-May I come in?
-May I go to
the bathroom?
-etc
|
-What day is
it
today?
-Today is...
What's the date?
-september third
|
-please, sit
down.
-stand up.
-open your book/
notebook, etc
|
-good bye
-see you.
-etc
|
Procedure:
- Pick students
who want to participate in the mini play. Each student has to
choose a role to perform, example: a teacher, a student who
answers to the day, another for the date, another who asks for
permission to enter, another who asks permission to go to the
bathroom, every necessary item to practice (according to the
roles of the mini play).
- Place
chairs in front of the class for the students and teacher actors.
- Give some
time for students to pick up their roles or you could assign
them.
- You have
to perform a sample class. Then, help the teacher-actor with
the sequence of the mini play.
- At the
beginning of the play, the teacher-actor greets and students
greet him/her. After that, roll call takes place. Then, the
teacher-actor asks for the day, date. Also some instructions
such as "sit down, stand up, etc" could be practiced.
After a student who came late should ask for permission to enter
and another to go to the bathroom. You could add any necessary
phrase, question or item that you think is useful to learn.
- The mini
play has to include the sample productions of the unit.
- The mini
play has to be performed in the classroom, without notebook.
Do not erase the notes written on the whiteboard, thus students
use them only as a guide.
- Try to
get involved as many students as possible, giving the opportunity
to everyone to participate.
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2.-
THINK FAST
Game
for checking what students have learned, it works better at the
last five minutes of class.
Function:
Any.
Preparation:
Prepare a list of sentences or phrases taught in class.
Procedure:
- Choose
two or three volunteers.
- Ask them
to leave the classroom. They will be called to enter in turns.
- The first
student enters.
- At this,
tell him/her that he/she has 30 seconds to say words, phrases,
sentences, etc, that he/she learned in that class, as many as
he/she can say. You have to tick for every item said by the
student.
- When all
volunteers have participated, count and decide which student
has said or recalled more utterances. Reward the winners.
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3.-HANG
MAN
Game
to learn the sound of letters of the English alphabet. Ideal for
beginners.
Function:
To spell the alphabet.
Preparation:
Previously, check the sound of the letters. Try to use recorded
spelling and also yours.
Material:
Chart of the English alphabet, an assembling doll, a small hang
rope (slipnot) and visuals or pictures. (See IDEAS
FOR DIDACTIC
MATERIAL first grade)
Procedure:
- Choose
a visual with a clear idea of a word (example: a house).
- Draw small
dashed lines on the whiteboard. The number of dashed lines has
to be according to the letters of the word to spell.
- Ask your
students to say letters randomly.
- If the
said letter correspond to the word to guess, write it on the
corresponding dashed line. If the said letter does not correspond
to the word, add a piece of the assembling doll to the hang
rope.
- The goal
of the game is that students spell letters and guess the word
before the doll is completed and hanged.
- Make competitions
to motivate your students.
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4.-CHINESE
WHISPERS
Ideal
for practicing the alphabet in large groups.
Function:
Spelling the alphabet.
Preparation:
The sounds of the alphabet have to be studied previously .
Procedure:
- Choose
a word to spell randomly.
- You are
going to spell the word, letter by letter, to the student sitting
in the front of each row.
- This student
will spell the word, letter by letter, to the student sitting
behind him/her. It has to be done in a low voice, orally. Then,
that student has to spell the word to the other student sitting
behind and so on until the word is written by the student sitting
at the end of the row.
- Students
can not say letter sounds in their mother tongue.
- It is recommended
to spell the word one at a time. You have to walk from student
to student to say a letter.
- The winner
row is that which writes the full word accurately.
- Make competitions
to motivate your students.
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5.-ALPHABETICON.
Small
square pieces of wood with the letters on both sides.
Function:
Spelling the alphabet.
Preparation:
The sounds of the alphabet have to be studied previously .
Material:
Seven alphabeticon sets. Sand clock (See IDEAS
FOR DIDACTIC
MATERIAL first grade)
Procedure:
- Form
teams.
- Provide
each team with an alphabeticon set.
- Each
team has to work on a table where spelled words will be assembled.
- Spell
a word.
- Each
team has certain amount of time to assemble the spelled word
with the pieces of the alphabeticon set.
- The
team which assembles the word first and correctly wins.
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6.-THE
SECRET CODE
Ideal
ice-breaker.
Function:
Spelling the alphabet.
Preparation:
Before the class starts, write a secret message on a piece
of paper and stick it to a candy bar.
Material:
Candies will be needed.
Procedure:
- Post a
chart of the alphabet or write it on the board.
- Provide
candies to your students and tell them that there is a secret
message on them. If they want to eat the candies, they have
to decode the message.
- Tell them
that each letter written on the piece of paper represents a
previous letter in the alphabet ("A" represents the
"Z"). As an example, you could write "IJ"
and it means "HI".
- Give certain
amount of time to students to decode the message. Once they
did it, ask them to read it aloud and perform or act what is
written on the paper. As following:
TBZ
ZPVS OBNF
SAY
YOUR NAME
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7.-WRITE
ON THE BACK
Idea
for practicing the alphabet and checking vocabulay.
Function:
Spelling the alphabet.
Preparation:
The sounds of the alphabet have to be studied previously .
Procedure:
- Divide
the group in five teams.
- Teams
should form a line towards the whiteboard.
- Provide
a marker to the student who is in the front of the line, nearest
the borad.
- Say, in
a low voice, a letter of the alphabet to the student who is
at the end of the line.
- This student
has to write the letter on the back of the student who is standing
in front of him/her using his/her finger, and then the next
student has to do the same and so on until the letter is written
on the back of the student with the marker. he/she has to write
it on the whiteboard and then complete a word beginning with
that particular letter.
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8.-NUMBERS
BINGO
Game
to learn and practice numbers.
Function:
Say telephone, address, amount, money, etc with numbers.
Material:
(See IDEAS
FOR DIDACTIC
MATERIAL first grade)
Procedre:
- Bingo game.
- Provide
each student with playing card.
- Shuffle
cards and mention the numbers.
- The student
who first completes and shouts "Bingo" wins.
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9.-CIRCLE
THE NUMBER
Game
to improve listening and identify numbers.
Function:
Say telephone, address, amount, money, etc with numbers.
Preparation:
Students need to study numbers previously.
Procedimiento:
- Form teams.
- Arrenge
the forniture of the classroom to avoid accidents.
- Write numbers
on the whiteboard (as many as you can).
- Provide
with a marker to each team.
- Each team
has to choose a member who will run to the board to circle a
number.
- Say
aloud one of the numbers written on the whiteboard.
- The
team which circles the given number first, wins that number.
- Say
again a number and repeat the procedure. The team which circles
more numbers at the end of the activity, wins.
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10.-CHINESE
WHISPERS
Idea
for practicing numbers with large groups.
Function:
Say telephone, address, amount, money, etc with numbers.
Preparation:
Numbers and phrases such as "My telephone number is"
o "my address is" or any which involve numbers should
be taught previously.
Procedudre:
- Choose
a telephone or address number.
- You are
going to say the telephone or address number, number by number,
to the student who is sitting in front of each row.
- This student
has to say it to the partner who is sitting just behind him/her
and so on until the number gets to the student sitting at the
end of the row. She/he has to write it and complete the whole
telephone or address number. (it suggested to start with domestic
telephone numbers).
- Students
can not speak in their mother tongue.
- It is recommended
to say a number one at a time. You have to walk from student
to student to do so.
- The winner
row is that which writes the full number accurately.
- Make competitions
to motivate your students.
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11.-ADD
AND SUBSTRACT
Activity
to learn numbers.
Function:
Communication in the classroom
Preparation:
Teach the meaning of the words "add" and "substract"
Procedure:
- Write a
number on the whiteboard, example: 10.
- Tell students
they are going to play with mathematics.
- Start like
this : 10 add 5.
- They have
to listen carefully and write the result.
- keep adding
and substracting numbers.
- Example:
10+45-34+60=
- This is
a listening activity, prepare as many operations as possible.
- I recommend
to first stablish the number of repetitions you will do. So,
students will know that they have certain opportunities to listen
the numbers and operations and distractions will be avoided..
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