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FIRST
GRADE
Personal
Identification
Unit
purpose:
The purpose of this unit is to enable students to introduce themselves
and others, and to exchange personal details.
1.1.
Introducing oneself and other people
Sample
productions: I`m
Daniel; He/this is Tony; She/that is Paula; My/her name is Johana;
He`s an accountant/a taxi driver; She`s a doctor/an atlethe; He/she`s
20/13... (years old); I`m from Mexico/England; He/she`s Canadian/chinese.
1.2.
Asking for and giving personal details
Sample
productions: What`s
your/his name?; (My/His name is) Ana/Samuel; What`s your last name?;
(My last name/ It is) Garcia; How old are you?; (I`m) 12/14 (years
old); Where are they from?; (They`re from) Brazil/the United States;
They`re Brazilian/American; What`s your telephone number/e-mail
address?; (My telephone number/It is) 11128904; (My e-mail address
is) secondary_kid@redescolar.org.mx; What`s your occupation?; What
do you do?; I`m a student/an engineer.
1.-WHAT`S
YOUR NAME? (FUNNY VOICES)
Funny
ice-breaker in first lessons.
Function:
Introducing oneself.
Preparation:
Just ask: "What's your name?"
Material:
A
handkerchief .
Procedure:
- Choose
a student to stand in front of the class.
- Put
the handkerchief on his/her eyes.
- The student
wearing the handkerchief on has to ask the question " What's
your name?". Another partner has to answer "my name
is..." but imitating a funny voice and saying any name.
- The student
wearing the handkerchief on has to guess who is the person that
answered the question. If he/she guesses, can go to his/her
seat. If not, he/she stays there until he/she guesses the real
identity of the funny voice.
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2.-PERSONAL
INFORMATION BINGO
Function:
Asking
and giving personal information.
Material:
Personal information bingo. (See IDEAS
FOR DIDACTIC
MATERIAL first grade)
Procedure:
- Bingo game.
- Provide
each student with playing card.
- Shuffle
cards and mention the phrases and/or questions.
- The student
who first completes and shouts "Bingo" wins.
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3.-TIC
TAC TOE
Function:
Asking
and giving personal information.
Procedure:
- Draw
tic tac toe charts on the whiteboard.
- Form
teams (suggested 6 or 4).
- Draw a
chart for each two teams.
- Write a
word in each space of the chart (name, address, telephone, american,
etc.)
- Two teams
play on one chart. Give turns to participate.
- If a team
want to write its cross or doughnut on a space, they must say
a phrase, question, or sentence mentioning the word written
in that space.
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4.-PROFESSIONS
BINGO
Function:
Professions
and occupations.
Material:
Professions bingo. (See IDEAS
FOR DIDACTIC
MATERIAL first grade)
Procedure:
- Bingo game.
- Provide
each student with playing card.
- Shuffle
cards and mention the professions and occupations.
- The student
who first completes and shouts "Bingo" wins.
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5.-ERASE
THE WORD
Game for practicing
pronunciation and memorization.
Function:
Asking
and giving personal information.
Preparation:
After
practicing dialogues.
Procedure:
- Write
a dialogue on the whiteboard and make some drillings.
- Form
teams.
- Give turns.
- Each team
has to read the dialogue aloud.
- Before
the teams read the dialogue for the second time, erase a word
or two. Be careful that anyone copied it on his/her notebook.
- The teams
have to read the dialogue as if any words were erased.
- Repeat
the procedure until the whole dialogue has been erased.
- The team
which can say the whole dialogue, wins the competition.
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6.-MAKING
SENTENCES
Game
to motivate the creative use of language.
Function:
Asking and giving personal information.
Preparation:
Practice
questions and answers.
Procedure:
- Form teams.
- Write
on the whiteboard as many words you can that can be used in
questions and answers in a jumbled manner (be careful to balance
the parts of the speech).
- Establish
the time and turns to participate.
- Each team
has to assemble a sentence, question, or phrase using the words
written on the whiteboard and say it aloud.
- Words that
were used must be erased.
- The team
which forms more sentences, questions or phrases wins.
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7.-AUCTION
Grammar
feedback game.
Function:
Asking
and giving personal information.
Preparation:
Write
20 sentences, questions or phrases. You must include some grammatical
mistakes in some sentences (not in more than 5 sentences).
Material:
Toy money.
Procedure:
- Form
teams of 5 or 6 students.
- Provide
them with the same amount of toy money.
- Teach
your students how to bid money: We bid $400, we bid $500,
etc.
- Write
or say aloud a sentence.
- It
is an auction, students have to bid money to buy that sentence.
- They
have to try to buy only correct sentences, those ones without
any grammatical mistake.
- You
have to sell it at the highest price as possible.
- After
selling the sentence, you have to say if it is correct or incorrect
and why
- The
team which buys more correct sentences wins (not the one with
more money left).
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8.-INTRODUCING
PEOPLE
Function:
Introducing
people.
Preparation:
After
study "he
is, she is, this is, countries, nationalities, professions"
Material:
Visuals of people.
(See IDEAS
FOR DIDACTIC
MATERIAL first grade)
Procedure:
- Show
a visual of a person (it works better with famous people).
- Point
at the visual and say "this is Ronaldinho"
- Then
"he
is from Brazil"
- After
that "he
is Brazilian"
- Next
"he
is a professional soccer player"
- And
then "he
is 24 years old"
- Focus
the pronnunciation on "he, she, this", thus students
will notice genre and number.
- Repeat
the same exercise with the visual of a woman.
- Sometimes
is good to dictate the sentences and this way students could
follow a model.
- Provide
your students with visuals.
- If
people on visuals are not famous, you can write their personal
information on the back face.
- Your
students have to introduce the person of the visual.
- When
they have introduced the person of the visual, then they can
introduce a partner to the class.
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9.-BOARD
GAME
Function:
Introducing
people, classroom language, numbers, alphabet.
Material:
Board game. Dice with the numbers 1 and 2. (See
IDEAS
FOR DIDACTIC
MATERIAL first grade)
Procedure:
- Form
teams.
- Give
turns.
- Each
team trows throw the dice and move the numbers of spaces according
to the dice.
- Students
have to answer the questions of the board game to move forward.
- The
team which gets the "finish" space wins.
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10.-PLAYING
PROFESSIONS
professions
role play.
Function:
Professions
and occupations.
Material:
You are going to need toys which imitate workers tools. You can
find them on a toy store, such as doctor, carpenter, plumber, mechanic,
engineer, etc.
Procedure:
- Provide
your students with a set of tools.
- They
will be interview by the group.
- It can
be start with questions like:"What's your occupation/profession?
What do you do? Where do you work?.
- Besides
answering the interview they can show the tools and say what
they are for.
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